![]() It is able to construct, repair and capture buildings. The player controls a flying Advancer, the most important unit in the game. Through research, various air attacks are made available to bomb enemy structures, carry units around the map, or unleash a meteor storm. Defensive structures can also be set up, including turrets, futuristic cannons and A.A. Next to the buildings, there are offensive units, such as tanks, artillery, panzers, flamers, and a range of mechs (Kodiak, Cougar and Gatling). There are also various tech trees, accessed through the accumulation of research points in research labs. Like similar strategy games, credits are gathered by capturing gold mines to construct new buildings and units. These usually require the player to escort a type of unit or to capture or destroy a building or base, sometimes with a time limit. Missions consists of resource-based management scenarios, requiring the player to build up a base and wipe out the enemy army or capture specific buildings, but missions with a set amount of resources and no initial buildings or reinforcements. army in 22 missions, introduced by cut-scenes, set all over the world, to reclaim the lost territory captured by the Beho-Sunns and reconnect the bases to Overmind. State of War is a 2D real-time strategy game set on a future earth. ![]() As the Beho-Sunns started to occupy the military complexes, the U.F.S.C. ![]() The Beho-Sunns leaders failed to take control but managed to disrupt the processes and the bases were left unguarded. They researched Overmind and attempted to hack the system. Certain groups rose up against this computer-controlled peace, and the most powerful and influencial opposition organized itself as the Beho-Sunns cult. The pact is supported by the construction of Overmind, a mainframe computer controlling 22 military bases, to quickly analyze situations and intervene when conflicts emerge. In the future, after many wars and struggles, it is decided to set up the U.F.S.C., a federation formed by the seven continents, each providing military units, to protect the earth and settle military conflicts.
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